Proposal for a total reconstruction of a living room for a client from Prague. Rendered in Cycles, illuminated by HDR map and sun, subtle post-processed with Photoshop.
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Good work! ![]()
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Thank you!
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Nice smooth renderings, and welcome to the forum. ![]()
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Nice done!
I really like the attention to texturing and UVs.
I’ve some questions:
- carpet is manually modelled or displaced?
- I like the couch material: is it procedural or bitmap textures?
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Wow this is amazing! May i ask, how do you control your lighting and make it look so realistic?
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Thanks. Carpet is manually modelled, velvet material is procedural.
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Thank you. For outdoor lighting I use HDRI Maker plus one Area Light by the wall. I have not used any other lighting.
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Okay! Thank you!
I featured you on BlenderNation, have a great weekend!








