Living room

Spacious living room concept. I think i should have gone for narrower lenses since it’s interior scene, but it’s tempting to show everything :slight_smile:

Rendered with CPU in cycles in 2.8 version, which is surprisingly a lot faster than GPU in 2.79





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Good joob and really impact.
Carpet well done!!!
I see more noise.

How many samples did you use? Cooking times?

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Thank you.
Each picture was at 1500 samples with 5 indirect and 15 direct clamp and average render time was 3,5 hours per picture.

The sofa looks hard like concrete, the bump on the floor fells wrong.
The green color cast is rlly high. Overall to much perfection

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I really like the carpet and the texture on the pillows. The bump of the wooden floor seems to be a bit too strong, also maybe add some reflection to the floor :smiley:

overall great looks!

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