I’m fiddling around in Blender 2.8. Now there’s a function I used alot in blender 2.7x which I can’t seem to find in 2.8:
Local view / isolate object. The shortcut for this option was " / " on the numpad. It isolates the selected object so only the selected object is visible in the viewport.
Does anyone know if this option is already integrated in 2.8?
Assigned a new key binding in 2.8 the same way as is in 2.79, under 3D View (Global) “view3d.localview”, but it looks like it’s not in. Am not 100% sure - it just doesn’t work (yet).
Maybe someone more experienced with the code/development could shed some light on.
Missing this too. For now I just use Isolate from Outliner. You can CTRL+LMB to eye icon for hiding all things except this.
UPD: Use ALT+H to unhide everything back instead of manually clicking in outliner.
From what I’ve seen it’s not there yet in 2.8 , you have to use H, Shift-H , Alt-H for now.
With the new collection system this is a bit tricky to implement from what I understand.
I’m sure it will get back at some point because it’s very useful and used a lot. Dev’s haven’t find time to tackle it yet.
I was just looking to find out what happened to local view in 2.8. The CTRL-Click should work backwards. That’s how it works in PS. If you use the same ALT-Click on the layer view icon twice it will isolate and put everything back as it was before. Unhiding is not a solution because you will unhide everything even the stuff you don’t want to unhide.