Locks, keys and some picking tools. All modeled in Blender. Cycles renders with 3000 samples, some help with NVIDIA D-noising. Textures done in Substance Painter and Illustrator.
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Locks, keys and some picking tools. All modeled in Blender. Cycles renders with 3000 samples, some help with NVIDIA D-noising. Textures done in Substance Painter and Illustrator.