Lodus Biscuit

It’s my personal project to recreate lotus biscuit texture. I only use procedural texturing to create this. And for the shape I used displace only. I also use zbrush just to adjust and add details to the shape, so that it feels more organic. For the finishing touch I used Photoshop to adjust the color and composite 2 different renders that have a different scale of displacement.

I’m a new user here so I could only post 1 image…

https://www.instagram.com/p/CymRtMfhMbG/?igshid=MTc4MmM1YmI2Ng==

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Interesting process, looks great!

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Hi! Much appreciated man! :smile:

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I featured you on BlenderNation, have a great weekend!

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