Unfortunately I can’t share an example blend at the moment but I’ve tried both game exporting addon options and multiple variations with each of their settings and none of my Logic Node trees work when I launch the game. I only have two node trees and they both work when I launch the game from the project file using the embedded player option and the standalone player option.
I’ve done several google and youtube searches for solutions to this problem but they all bring up problems with texture/material nodes, not logic nodes.
As always, thanks in advance for any and all help.