Looking Animation/Geometry Nodes specialist to model a recursive overlapping spiral

Hello,

I’m looking for someone to help model a recursive spiral made of coils of cubes.

  1. We start with a singe cube, that is instanced along a spiral forming 1 coil.

  2. Each coil of cubes has around 2000 meshes and each cube needs to have an uneven offset from the previous cube.

  3. The center of the coil should be the beginning and we need to be able to animate it from the center out

  4. As the coils fill up, the outer end of the spiral should connect with another spiral above it and stack in a continuous line

  1. The coils stack up on each other and form a helix as they stack.

Here’s an incomplete example for some more reference

ezgif-1-7e0fd6d832eb

This will produce a a great amount of meshes so modeling this with an efficient method that still allows the file to work smoothly is a major bonus.

Open for consultation or freelance work.

Payment in bitcoin / paypal / bank wire available.

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