I am not sure, if this allowed here. If not, I am sorry :o
I am looking for somebody who can put together a few scenes for me. The scenes only need normals and positions; no textures (see below at “Compensation”), no animation, no lighting, nothing. The scenes must be high tesselated, but this shouldn’t be a problem with Automatic Refinement. I can provide some models to fill the scenes, but maybe you have to model a very basic house or something like that.
Compensation:
As this is for a private project and I am a student, I can pay only a very small fee (maybe $8 per scene). When you are able to provide some basic texture mapping (with free textures, e.g. from Nvidia. I will provide the textures of course) for the scenes I will double the fee.
It would help to a bit more specific about what kind of scenes, their amount of detail, modeling style…
Really, saying you want “a scene” is as vague as saying you want “something”.
Sorry :o
I really need a landscape scene: A piece of terrain with some plants on it (I will provide the plant models) and maybe a basic house (just four walls, a door and a roof). The level of detail is not very high, but the terrain and house must have a high number of vertices (the tree models already have). The latter should be possible with some kind of Automatic Refinement or starting with a high resolution grid for the terrain, I guess.
I need to think about more scenes, but this is what I basically need: high poly scenes with low detail.
I don’t know what you mean with “modeling style”, so it shouldn’t matter
You are really better off if you just do it yourself. If you need it highpoly (for radiosity of some kind perhaps?) you can use subdivide or a subsurf modifier.
Why not do some tutorials and go to blenderchat when you have questions?