Hi Guys, some background info first; I am a still-life photographer who just started peaking around the corner of blender (CGI in general). The future for me could well be one with a lot of renders (either full CGI or CGI combined with photography), so I thought this was the right time to jump in.
This is my first attempt at creating a full-CGI photo-realistic image without the help of a tutorial, although I did do a lot of tutorials before this of course, just to get a head start.
I’m looking at some advice or critique from some of you that have been doing this a lot longer, looking from a CGI perspective. So primarily technical, looking at textures, subsurface scattering etc. Or just, what could I do to make this image better? First off I’m no 100% happy with the model it self. I did use a reference of course, but it didn’t come off 1 on 1 and I’m aware of that. That’s probably a matter of just practicing more and finding my own solutions, so I’m not really looking for critique on that. Although, if you got something to point out, go ahead!
Thanks s guys, appreciate it already!