I am using the LoopTools add-on to loft simple curves (near-parallel) into simple surfaces, but in certain cases the tool chooses to match the vertices at the opposite ends of the curves (the equivalent of choosing the “reverse” option), returning a self-intersecting mess instead of the simple sheet I expect.
Both above results were obtained using the Bridge tool (equivalent output from Loft) with the “reverse” setting off, using linear interpolation for one segment.
If I play with the number of segments it often flips back and forth between “correct” and backwards". Choosing “reverse” sometimes flips the curve, but sometimes not, and sometimes clicking it twice (on-off) will fix the problem.
Does anybody know what is happening here??
I use this tool extensively in an add-on, so I need the proper surface to be generated consistently from a standard set of parameters. Thank you for your help! (Blender 2.74)