Lost and found

My robot project renders after following the hard surface modeling course of Gleb and Aidy.
The concept of this robot was made “on the fly”. Started with a very simple draft but then i wanted to insist on fonctionnalities/realism. Technically, i wanted to try the workflow on a spherical shape. There is a lot of boolean operations + bevel modifier in there. Sometimes had to fix manually some geometry issues after this combo, but overall, it works great ! Non-destructive worflows are sweat ! :+1:
Rendered in Cycles.

Wireframe :

Process GIF :

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Impressive… If this is the result of a course, I think you can safely say you benefited from it!

Very awesome work,

good job. very realistic :purple_heart::purple_heart::purple_heart:

I featured you on BlenderNation, enjoy :slight_smile:

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Thank you Bart ! :+1::star_struck:

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