Lost method of moving a non circular mesh in all axis

I used to be able to have non circular meshes rolling and turning on a path without problems. However now I don’t seem to retrieve the way to rig the mesh that is deformed by a bezier curve can be moved rotating and turning along a path? I could not find past scenes I did in Blender . Some help is welcome here…
3-0 GFF bike curve Rig on curve Tseg_02-02-02.zip (1.8 MB)

Sorry I was thinking the wrong way… I got back how to get the wheel spin as a non circular object along a path… Question resolved!