Lotery Ball

Model based on a concept by talented artist Jim Rowden. I’ve always been a fan of his robots so I thought I could bring one of them to life. I followed the whole production process, from modeling, to rigging, texturing and animating using Blender. Final compositing, dust and effects done in After Effects.


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Nice animation, has a nice weighty feel to it.

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thanks so much pal :slight_smile:

Great animation bro! How did you put those dust effects on the floor?

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I featured you on BlenderNation, have a great weekend!

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Thanks so much Bart :slight_smile:

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They were all put on after effects