The back end (butt?) was tricky, It looked good when I made it but it wouldnt fit the wooden bit (shaft?) so I had to edit it into place and it made it look a bit meh!
Not bad. The pictures are a bit on the small side, but from what I can see it looks nice. It looks very much the same as the movie (which I am a huge fan of so that is a complement ).
By the way. “The back end” = pommel. “the wooden bit” = grip.
Well done all around. The blade is fantastic and the handle as well. I attempted to model a scimitar myself a while back and the result wasn’t nearly as impressive as yours. If you could share some of the process you went through that would be much appreciated!
I case it’s any use, to make the centre ‘spine’ part of the blade, I hide the outer edge verts in edit mode, then using proportional editing raised the middle vert at the widest part of the blade. This gave me a nice arc to the centre of the blade whilst keeping the blade’s edge verts in place. That may be obvious to you (and others) but it was something I figured out myself when I was struggling to get it right. Again sorry if Im preaching to the choir.
Well I started using Blender January 2012, but I took a year out from it when my son was born, so 8 months using blender, I suppose that’s not really new is it . Gotta stop using that as an excuse now:p
Cheers for the comments guys, the standard on this site just blows me away, so it means a lot to have good feedback.
Beautiful work… Huge fan of the books and movies so this model is 5 * in my book. Try blender an emission node into your material for a glowing render and Post pro some fog glow glare. Keep up the awesome work!!