Lounge room - dirty & clean

A messed up (more like after earthquake :rolleyes:) and a clean version of a living room I made. The blue couch and pillows I modeled myself, the rest of the furniture was downloaded. Lots of help from Blender Guru’s tutorials and textures.
I’ve been playing around with Blender for about two monthes now.
Render at 400 samples.

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In the clean version, the middle cushion of the couch looks to be made of a different material with a lighter color, which is a little odd. in the dirty one, the cracks look a little stretched, and could maybe benefit from a light displacement map. Also even though everything seems sprayed with mud, the walls dont really show it, perhaps because they’re the same color as the dirt? Whats odd though is that the chair on the right, and the table in the middle, and the one on left, as well as the paintings, are so much cleaner than everything else.

Thanks for the feedback NiklasWerth!

Looking forward to getting more feedback from you guys.