Hi there everyone, (hopefully people can input in this )
Please comment and critique.
So I’m working on a game - Which will a be low(-ish) poly style fantasy game. It’s kind of set in Medieval or Victorian times… ya know… the villagey era.
Why is it low poly???
I really like the idea of oldish games (kind of 1990’s - 2005 times), how the models looks nice but low poly.
What am I using???
I’m using Blender for models, Adobe Photoshop CS5 for textures and concept, and Unity Pro as the game engine.
So basically - I’ve just recently started working on it. Getting story and character ideas down. (I will go into details as I post what is relevant).
What is it similar to???
Ever play Kya for PlayStation 2? If you did - you know it was great. The style of models they used, and the textures and theme was really interesting.
Here’s an example of their game models. The style is really cool… well, in my opinion. I want to achieve something like this.
Another good game example would be Jak and Daxter - the style in that series of games is also similar to what I want to achieve.FYI: I'll add my assets and models pictures/ideas in the following comments below :)
Please tell me what you think as I go along