Low Poly Head - Practice

Hey, I’ve been making a couple low poly heads in my free time(when I’m not working on Pit Monsters).

Here is one I made, I also included the body here. After I noticed some of my mistakes I decided it would be easier to start over.


And here is the one I’m working on. I will be much better than the one above, hopefully. I’m working on the texture right now.


I turned off mipmapping for the full low-poly effect. How should I do his hair? Did I unwrap it right? Is my mesh ok?



Texture is a 64*64 fyi.


I changed the hair, mouth, skin color, and other stuff. Any critiques?

the cheeks are to close to the nose i think