Low Poly Human with Nude Pixels

Here’s my attempt at a low poly humanoid female of slightly idealized proportions

Looks good, very efficient use of geometry.

Looking very good, edge flow seems clean, proportions are sound.
Good job.

I agree, nice topology. Looking forward to see more.
I think you knew about this but you can check <all edges> in the <display> panel so we can see all the edges in wire view.
Good luck.