Hello!
I’m looking for a Blender environment artist to create a simple, low-poly, vertical cutaway blockout of a fictional layered city. This will be a gift for a writer, who will then add details as they develop the world.
Deliverable
A .blend file with clean, named Collections for each city layer (10 total), arranged in a vertical stack with a front cutaway so the interior strata are visible.
Scope
This is intentionally minimal:
Low-poly geometry
No textures
No materials
No lighting
No UVs
No detailed assets
Simple shapes only (cylinders, blocks, ramps, tunnels, voids)
Rough silhouettes of notable structures
Clean, readable layer separation
This is a structural blockout, not a finished scene.
Budget
$150 (negotiable)
potential bonus for clean organization and smooth communication
I will provide:
Layer descriptions
Overall shape notes (likely circular / ringed city)
Vibe references
Light lore for context
I need from you:
A few examples of environment/blockout or architectural work
Confirmation you can export a clean .blend and are comfortable with your work being modified
A rough timeline estimate
Thanks for your interest!