Low-poly Temple Monument

I’ve always been interested in mixing the styles of ancient architecture with a modern flair in a low-poly style. So I created this, loosely based on drawings by futurist architect Antonio Sant’Elia.

I set this to 2048 samples but small areas of the image are still very noisy, particularly the inside of the structure. I have been trying Branched Path Tracing but this was very fickle and difficult to tune up correctly, resulting in fireflies and a whole host of other problems. Does anyone know a good fist for this? Blend file is attached.

monument4.blend.zip (615 KB)


I really enjoy the simplicity of this, thanks for sharing!

try with clamp direct , values from 0.3 t0 .12 , hope it helps