Okay, Sutabi, I’m gonna split my comments into two distinct categories
Tutorial: TechnicalTutorial: Content
It’s always good to watch different approaches to modelling. Your method is certainly one I haven’t seen before. It’s similar to spline-modelling in MAX in that you define the edges and fill the gaps.
You should also be commended for excellent use of the 3D cursor. I’ve been using Blender for a month or so now and I have never once thought to use the 3D cursor for extrusion+rotation at the same time. Brilliant stuff
Those who gripe about the presence of triangles should note that it was mentioned a the beginning that this was a LOW poly mesh. Since most low-poly meshes end up in game engines, the use of triangles is almost always a requirement so don’t sweat it.
However, if a user wanted to use this technique for high-poly modelling it would have been nice to have kept the faces all quads during the tutorial prior to triangulation. Just a minor suggestion.
The UV-mapping portion of the tut was perhaps the least impressive to be honest. I had hoped to see an actual example of using LCSM to unwrap the face, instead of seeing a planar projection method.
But that doesn’t matter too much.
All in all, quite a good starting point for an excellent tutorial. Even if the face doesn’t look much like the reference.
Okay, the tutorial itself now.
It’s annoying when watching a tutorial to see an MSN window popping up saying you’ve got mail. So in future, just log out MSN while you’re tutorialing. (Focus should be on the tutorial anyway.)
The volume level was low. Most microphones are bad at this anyway.
I don’t know what you captured it with but if you end up with a RAW uncompressed AVI, use Virtualdub to rip the audio track out. Take the audio WAV into Audacity and do some EQ fiddling. Do a 10-16khz cut-off to get rid of high-frequency hiss and do a cut for anything below about 120hz. (Voices are mostly mid-range and lack lots of bass.)
Take your raw AVI in virtualdub and import your newly amplified and frequency adjusted WAV commentary.
The uncompressed filesize for your tutorial was 230+ MB and that’s quite a whopper. I see you used DIVX and though it’s quite good, the Techsmith codec (available for free), is much better at screengrab content. (NOTE: Techsmith is free for decoding, just found that out. Stick with DIVX then.)
Use virtualdub to select a better codec and compress your new audio into something like a 48kb/s MP3 format for the AVI. (Your tutorial was a 44KHz PCM uncompressed stream which was a MASSIVE 157MB on it’s own.)
If you learn these little tips and tricks you could squish future tutorials down in size, rid the video of low and high-end unwanted hiss, and keep the vocals clear.
Good luck, I await the 2nd version of this tutorial