Lumi was my first sculpting project based on a sculpting course from CG Boost.
Sculpting, shading, coloring, posing, lighting, and rendering made in Blender.
The model has ~33 million polygons.
Thank you! You know how amazing that course is. Your attempt looks amazing too! When I saw the cute creature for the first time, I immediately decided that I had to make it!
Thank you very much! I’m also incredibly in love with this creature, but unfortunately, the concept is not mine. I added the credits to the post. It’s just my execution and a little spin on the color palette.
Yooo finally back to blender artist community and the first post I saw is fron a great post by great artist sorry I told u that’s the last time I m liking It.
Looks awesome