Luna Lankastar

Thank you,

43.000 Tri whole character

I am using E-cycles.

Hope that help


Thank you :smile:

Thank you :slight_smile:

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Thank you for your kind comment, the calibrate balls i just made them manually it’s so simple make two spheres one normal material second metal with roughness and for the color calibrator they are a lot in internet here is a link just download the image and send it to Blender.

Hope that help

Yes i make Characters, Monster, Environment from concept Design, by starting form basic sphere in Blender then sculpt. and with retopoflow i reto-pology the whole model and bake all details in Knal, and because i made a lot of characters i focus more on production and final image, so it depend of the project and what i want to go for.

Thank you very much

did you follow a tutorial for the head topology ?

happy bl

No i didn’t follow tutorial, i gather references and study the real human anatomy using Puref.

Wow, amazing!!

tks for sharing!

You are welcome, my pleasure.

Thank you for your kind comment.

How does one learn to make this kind of thing in Blender?

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incredible work :+1:

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thank you :slightly_smiling_face: