LuxCoreRender v2.5

This link works for me.

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A tip:

Iā€™ve recently started using the free Super Image Denoiser add-on for Blender. It works with Cycles, LuxCoreRender and Octane, and yields more refined results than straightforward denoising.

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I just downloaded it. Iā€™ll give it try. Thanks for the info!

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tried it and i was super impressed! No chance to compare with the latest OIDN 1.3 but so far, this is the best

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I use SID as well and am very happy with it. Thanks

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Youā€™re very welcome guys. Another tip: you can keep track of SID updates and ask questions to the author at his Discord channel.

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OIDN 1.3? When did that release?

On February 5thā€¦

Discussed at OIDN new version Out - LuxCoreRender Forums

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Thanks, but I thought it was already built into blender in general so I was confused

We have released the first release candidate of v2.5: https://forums.luxcorerender.org/viewtopic.php?f=9&p=28532#p28518

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Nice! It better of cycles.

That is good news :grinning: one question because the tutorial isnā€™t loading. Iā€™m learning the metal materials but it looks like a choice between texture color or ior. Is that right? No way to use both?

We have released the final version of v2.5.

Hereā€™s an overview of the new features: https://luxcorerender.org/new-features-in-v2-5

Capture

Download: https://luxcorerender.org/download/

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Really good release. Too bad it doesnā€™t have bevel shader. I know there are issues with it. Hoping to see it in 2.6.

Thanks for putting such a detailed release notes. I wasnā€™t aware of about 60% of the new features.

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Anyone can help me fix this shading artifacts?

either shade smooth, clear custom split normals, subdivide geo, play w/ epsilonā€¦

smoth shading is on, normals cleared - nothing happened

You are sure that donā€™t have ā€˜User geometry dataā€™ enabled?


Like this?

Try to post a simple test scene, it is hard to say by just looking at the image.

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