I’ve always loved the thought of having a big house and a cozy indoor pool, but alas i’m not rich, so rendering some images of pools in Blender will have to do ¯_(ツ)_/¯
Why stress about embarrassing yourself in front of strangers? Chances are you’ll never see them again, and they wouldn’t even recognize you if you did.
The scene is nice but I suggest you to improve your work at least by shaders.
IMO what sells this work is architecture, composition and the contrast of colors but
everything has a plastic-like flat and fake look so there’s still a good amount of
space for improvement.
I personally don’t like all those identical Christmas trees perfectly displaced and
the rocks in Minecraft’s style are a punch in the face…
B.Y.O.B
(Node Preview and LuxCore Addon Developer)
5
Very comfy indeed.
Only thing I would change is the noise bump texture on the tiles in the first image, it does not match the tiles structure. Maybe generate a normalmap from the tile diffuse texture instead.
It’s just a simple glass shader (IOR=1.333) with a noise texture connected to a bump map. Shadows were also disabled, in the ray visibility tab, to let more light in.