Haven’t moved anything. I first discovered this happening in a file with multiple, detailed meshes. This is a fresh file with one un-altered object just to demo the issue.
Wish I knew. I tried the same test in 3.5.0 and got the same nasty result. 3.4.1 is the last version where nothing’s amiss - overlays are blue as expected.
Guess I’ll try the Mac M1 thread to see if anyone can replicate, + a fresh install with only the regular add-ons.