A fantasy nature scene i made using the internal renderer. Please comment and critique.
I really like it, nice lighting etc
my only improvement i could suggest is that the texture on the mushrooms is a little flat, could do with a bit more bump mapping etc, other than that i think its great!
I think the smaller mushrooms look quite good but the bigger one is too big for its texture map and runs out of resolution. As I commented on the mine scene I think these are too shiny as well but maybe its just a matter of taste.
Pretty sweet image overall though!
The ground needs a lot of work. Spend a ton of time making seamless contact points between objects. A lot of the objects look like they were just placed there without any real connection to any of the others.