This is my first post on Blender Artists.
Character : 12812poly / 171701poly (Subsurf Lv.2)
Modeling and Rendering - Blender (internal with AO)
Texturing - Gimp
Render by 3 times size,then resize with the Gimp.(To thin the Edge)
Soooory for my poor English^^.
1st image resized
3rd image added
MatrixNAN is going to make more flexible features using Maid_San polymesh.