Hi friends.Here s my reworked previous work.I was celebrating 2.80 beta s coming with a glassy shaders but i ended up with rendering in 2.79 cycles
There are still things to learn.
Gpu nvidia gtx 1080 600samples full global illumination 2160×2160res(15min)
used optix denoiser
Post Processed in Photoshop
Enjoy!
https://www.artstation.com/artwork/JlvglA
13 Likes
Very nice!
@Mohamed_Chahin you might enjoy this 
2 Likes
Thank you.
Inspired by Master Chahin 
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@bartv I do, pretty good, love the reflection xD Thanks for tagging me
Hey @opusgeo Great work man !!
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Thank you very much
@Mohamed_Chahin
very cool
love this
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Thank you!
nice work
the stars i imagen thy are not texture?
Thanks @alf0
Stars were made in procedurally in photoshop.then i placed a cylinder with the shrinkwrap modifier inside of bottle and unwrapped it.then i used the texture i ve made in photoshop.
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Very awesome work man…
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Thank you!
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I’ve featured you on BlenderNation, enjoy ![]()
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THANKS @bartv 
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kardeşim eline sağlık. good job.
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Thank you @Utok 