Maintenance staff

idk how to change the pose of multiple clones… the collection f the character has many objects, i didn’t wanted to compy and paste everything just to change the pose… i tried saving the character in a single blend file then “linking” it and creating a proxy armature. But the proxy armature affects the entire linked blend file, so if i clone the linked object multiple times and move the proxy armature, it will move all armatures because they point to the same blend file…

in short words: i dont know how to do that. I tried to search online but can’t figure it out…