I’ve been trying all sorts of stuff with some python tutorials and logic bricks mixed together to make a simple tooltip.
I have a tooltip object prepared in a separate scene (used as overlay scene) which does indeed follow the mouse.
However, my main issue is the text parented to the tooltip object (this “object” is essentially just a plane with a background image on it). I just can’t quite figure out how to change the text whenever the tooltip object, or rather the mouse, goes over any other object in the main scene.
I’m not especially good with the python aspect (in fact, with how the BGE works as a whole), so I’m rather terribly disadvantaged here, I suppose.
Am I doing something atrociously wrong? Should all of this be happening in one scene for it to work?
It would be very great if someone could explain what’s the issue here.
Thanks in advance, your help is so greatly appreciated!!!