make dupli_group local

given:
blend-file with a scene containing a group ‘mygroup’ of some objects ‘obj1’, ‘obj2’ with mesh-data. another blend-file with a group instance of mygroup.

how do i get a real/local-version of that group in the second blend-file so i can edit the mesh from obj1 and obj2?

Spacebar > Make Duplicates Real ?

super. that’s it. thanks!