Make enemies die?

Hi.
I’m making a simple fps just to learn the ropes around blender, and I’ve got a couple of questions.

1:
So I made suzzane have a property of “Health” Its an integer, with a number of 5.
How do I make it so when my bullet hits her, the property gets -1 of what it was?

2:
How do I make it so my bullets are deleted when they hit an object, so they don’t phase through or bounce off?
Thanks for the help
Chartinboy

  1. There is a property actuator
  2. There is an edit Object actuator with endObject mode

Be carefull small objects with high speed can get problems with collisions.

I hope it helps