Make skirt rig react to leg movement?

sorry about the inactivity.

Uh? Anyway, a few days ago, I tried to add the skirt rig from Auto Rig Pro onto my custom character rig, I haven’t used the addon that much, so I must be doing something wrong here probably.

But I’m going to show you my process:
I added an “Empty” Armature rig

Added the “Kilt” in the Add Limbs dropdown menu, then I combined the newly added kilt rig to my custom rig by pressing CTRL/CMD + J


then it said I need to update the old armatures. So I did.
image
But when I do, the skirt rig is in a very tiny size, so I would have to scale them up in edit mode and apply the pose in pose mode…

When I get to the part where I add the collision with the thigh bones

And I notice that the collision isn’t precisely what I want it to be

Typically with Auto Rig Pro, if you were to use the default Human Rig and add a Kilt on that, there would be several sliders that allow you to control the movement of the Kilt so it doesn’t clip with the legs of your character.

But for some reason they don’t show up on my empty with a Kilt joined with my Custom Human Rig. Also, the secondary controls are missing as well, why is that?

I would prefer if the topic was split into a new one where I could get help on adding a working Skirt Rig from Auto Rig Pro onto a Custom Human Rig, without using the one that Addon generates for you…