hello. when import a .mhx file into blender 2.5, it imports successfully, but the constraints on the bones are not there. Specifically the IK constraint…what is going on?
Makehuman is still in the alpha stage. That’s what’s going on.
The constraints are there, but their influence is zero by default. To turn on IK, you must move the FK/IK sliders to the right, cf the section on FK/IK switch at http://sites.google.com/site/makehumandocs/blender-export-and-mhx/the-mhx-rig