MakeHuman is online!

MAKEHUMAN for Blender is online!

This is a testing version with no really useful
morphing…

http://www.kino3d.com/~MakeHuman/

The aim of MakeHuman is to allow the quick and easy modeling of humanoid 3d models
while keeping the model as realistic as possible.

The method chosen to accomplish this task is that of Additive Morphing
which allows for the easy addition of a variety of parameters to MakeHuman.

The morph targets are modeled from careful observation of medical
texts and anatomy references for artists. For example, intended morph targets
can represent the various physical aging effects of males and females, the various
ways in which body mass (fat) accumulates around the body, the different body
and physique types as classified by William Sheldon, the distribution of veins along
the body, and so on and so forth.

Happy New Year!

      MakeHuman team

http://www.kino3d.com/~Ken75/makehuman/sshoot127win.jpg

great things come in small packages .
I’m going to give this one a try
Thank you for making such a fantastic tool

thank you for sharing your genius. I have been playing with it and you obviously put a lot of hard work into this. :smiley:

wow that looks great! this is pretty darn cool :smiley:

Cool!

I’ll download it ASAP

Congrats!

Stefano

thanks for the great script,

looks like it will be great to use, it will really save some time!

keep it up!