Makehuman Rig Implementation

I am using Makehuman, and I really like some of its rigs but when I tried exporting, what I received was a fully rigged version with absolutely no IK rigging, is there an import method via blender or an export method via makehuman which can make makehuman automatically make its IK, or export the rig un-parented so I could modify it and rig it whenever I want.

Thank You!

The mhx rig comes with ik, but you have to enable them with a switch. Select the bone in pose mode and open the properties panel. Then you can just move the foot/arm ik bone.


I can’t find anything in that menu which is labeled Rig Main Properties but I can find Rig Layers

Bump!!!