I’m trying to make a first person shooter, and currently I am working on the map (or play area). The game takes place entirely inside a building, and it’s a long enough that it would take forever (and is taking forever) to simply ‘model’ the map as you would model a person or weapon, but it’s not so long that it’s really worth my time attempting to create a simple map creating script (which would come in handy for future projects, but I’m not sure if I could even pull it off). Does anyone have any tips or strategies to how I could go about making this more efficiently and easily? Is there a different way of doing this?
This is all I have so far, and it’s is about 10 hours of work (I’m not a very good modeler to begin with)