Making conformable clothing in blender just like Poser or Daz Studio

Hello everyone, I’m still fairly new to blender but I would wondering is it possible to create conformable clothes just poser and daz? The main reason of why I’m asking is because I created a character and uploaded to turbo squid and now I decided that I would like to create accessories separately to give my character style. Is it possible to have it created in such a way that the buyer doesn’t have to go through any trouble and can use it right away? Thanks in advance for any help that y’all can provide :).

I don’t quite understand the issue at hand (hint: I haven’t used poser or Daz Studio)
For making clothing, that isn’t hard (of course assuming that you have basic modeling skills)

as a poser/daz user I can say blender does something similar but maybe not the same way ?
you can parent a rig to a rig but I’d guess you get the same (if not worse) issues you have in poser/DS

I’ve done some checking of different artist on turbosquid that use blender but with there models the clothing is already modeled with the character. It would be very surprising if it hasn’t been done yet. Do you think vertice groups could work but modeled in a completely new blend file. Sorry if I sound abit confusing.

You should just be able to model a generic T-shirt (for example) and then append it to anything that needs it, no? (cloth sim, obviously)