Hi Forum.
I’m practising on a mesh different methods to add holes a mesh. I trying to get a smooth circle edge when I make the hole using no subdivision modifier. (I have added on my mesh bevel though). I dont want to use the messy Boolean option either. So as you can see in my example, although I have made multiple subdivisions on one attempt the edges are still rough. So whats the best method to get it nice and round without subdivision modifier?
Thank you.