First off I’ll admit up front that I am NOT a visual artist - I don’t even play one on television. However I AM a pretty fair jackleg engineer with a buddy who does a web comic using blender. I would enjoy making things (buildings, walls vehicles etc.) for my buddy to use in said comic. In the past I have had a fair facility at 3D modeling and have no doubt I can recover it. My question is, in what form/format do I save/compile the completed object? I figure Blender objects require 1) a 3d model and 2) texture and bump maps with appropriate graphics for texture and bump map. Assuming I have something useful, in what format do I save/compile it so that I can send it to my buddy to (possibly) use in his comic?
Note: If (as I would expect but was unable to determine) this has been answered elsewhere/elsewhen, a simple link will suffice while engendering my everlasting gratitude - which, along with $5 will buy you a cup of coffee at Dennie’s.
I, for one, respect the heck out of people who can take computer software and make beautiful pictures and videos. I am OK with things but awful at making pictures/videos with them.
Thanks in advance