Making Unreal Engine Closer to Blender

(AI Assisted in the creation of this Plugin which is still also W.I.P)
Switching from Blender to Unreal for me has always been a hard change as Unreal always feels old,weird, unnecessarily difficult, and slow compared to Blender. So I created a plugin to fix some of these issues and get Unreal a little bit closer to Blender. Change include matching nodes, UI, and shortcuts.
1 blender node = 10 Unreal Nodes, Now 1


UI closer matching Blender:
Includes Blenders 3 Wireframe mode, solid mode, rendered preview mode among other changes:

blender

Dragging images directly into the editor has always been a hassle because in Unreal you have to first open the content window, drag it in there, then drag it again into the editor. It can now be dragged straight into the editor from a windows folder. It also organizes the images to be in order of the Master Material Output so Color,Roughness,Normal,Height.

Dra&Drop
If anyone has some suggestions/improvements I should make let me know. If people are interested I can release this but since this was done with help of ai idk if people will want it. Just thought this was interesting to share.