waterpipe.blend (1.8 MB)
I’ve been following some tutorials on YouTube on how to get the water works moving along, but I can’t get this tube/pipe to work, the water just flows through it.
I’ve tried reversing the faces
I’ve tried a solidify so it’s a manifold mesh
I’ve tried using the guide instead of collision.
I’ve tried everything I can think of, so I need some help. I’ve included the file so you can take a look for yourself.
Edit: Well this is interesting, if I bake the mesh, it’s animated in a different location from the inflow object. The object’s origin is next to the object, so I don’t understand why the mesh would render way off center.