HI Please see attached file. I am baking the file, but it’s not bringing up any blue particles (despite baking for a long time each frame if the res is high), what settings do i need to change to get the fluid simulation working so it flows through the channels, and provides a visible result to baking?
LIQ_FlowTest.blend (1.0 MB)
I have also noticed that inflows in the new fluid system are pretty awful. Any part of the inflow object which is under-water will not flow water in, meaning it’s impossible to have an inflow “fill” an object beyond the top most part of the inflow object. Is there any way to fix this?