Mantaflow. Question about water ball explosion

Blender Version: 2.90.0
Simulation: Mantaflow

Hello, peoples!
Today Im trying to create my artwork with ancient sculpture and splashes of water with Mantaflow. My idea was to insert a water ball behind Caesar and then simulate exploding with Normal Velocity parameter and simple Force object in Blender. After 5 hours of experimenting my result looks quite messy. So my question is how to properly simulate water ball explosion like on 2nd picture? What settings of Mantaflow I need to rewrite?

Rendered in 3ds max + Corona
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2nd picture
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