Marble Machine Simulation

Hi :wave: I have fun creating some new blocks for my marble run kit. The wheel lifter is definitely my favourite. What do you think I should add next? Share your ideas!

Enjoy!






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These animations you are doing are wonderful (and relaxing)!

Are these done with a Rigid-Body physics simulation? Or are you micromanaging (animating) how each ball (and the other moving parts) move? Inquiring minds want to know! :smiley:

(edit: I just found the answer (Yes: rigid-body sims) under another one of your posts. Thanks for sharing!)

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Thanks! All my works are made with physics simulation:)

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You’re on the featured row! :+1:

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Awesome! Thank you!

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Very nice! Really. All build in Blender physics or have you used something special?

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Thanks! Rigid body physics only.

Truly stunning work! Must have been very difficult to get those collision shapes correct. How did you approach this? Would be nice to see a screen shot of the wire meshes to see how high res they actually are.

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Love it! Well done

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Love the wood, and for something that appears so simple, it would have been far from that to create. Nice job, love it… Top Job

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@Ali.Daood @mickmoo Thank you!

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I featured you on BlenderNation, have a great weekend!

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Thank you!

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Thanks! It’s actually quite easy. Here’s the wireframe.

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cheers. So do you use the actual rendered geometry for collisions, or is this a lower res proxy for the collisions?

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Low res, exactly like the wireframe.

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