Mario Stage Wallpaper.

Hi people, here’s my version of a wallpaper I found somewhere in internet, I liked it an wanted to do a 3D version of it, I did a little post-processing in blender, to make it look a little darker, and of course rendered in cycles.

Because it is a wallpaper, the left side is simple in order to don’t interfere with the icons and text.

New Render (almost the same: only some more contrast, some more rust, and a new ivy).
This is an 1920x1080 image.


Old Render
This is an 1920x1080 image.


This is the original.

Feel free to share your thoughts.

Amazing, tho the texture on the pipe could use a bit more of… Somthing.

It would be amazing if Mario was standing there in his fighting position from Brawl lol

Do you mean Smoothing or Something?: in case of smoothing I wanted the pipes look rusted, so maybe I overdid with the quantity; if you mean something, something like what?

The pipes do look rusted but not the kind of rusted I would usually see on a pipe like that, usually the rust covers a great quantity of the pipe, but I see where you’re coming from, I meant the texture just looked a little bit flat to me.

That is a nice image.

@Zoeo: Ah ok, so you think it would be better if the pipes were with more rust and dirt?

@Simple3d: thanks man, any suggestion to make it better?.

I like the pipes, the textures look fine to me. But the lighting could be better, maybe some definite shadows? Also, the grass needs some attention, maybe a bit longer and better shader, (is this Cycles?) The dirt looks good, though. All this is only if your asking, though, cause I think it looks good the way it is.