I have started a part 5 as part 4 was becomeing too large, to easily use.
Part 4 completed itself as decided not to renew my domain web site, expired 4th July.
However in the coming months I might arrange a new domain site with unlimited bandwidth.
My aim has been first and foremost the past ages and bygone times .
I found Blender could easily be used with version 2.79b to create any amount of maritime routes and also scenarios (if required).
I am remaking many of my previous routes as follows…
Starting from the Solway Firth on the borders of Scotland and England and following the coastline down towards Lands End at the Southern Tip of England and might continue around to the Thames Estuary but terrain there is very flat and low lying.
This time I am keeping the routes to approx. below 20km so it will need more routes than before . It took 31 to reach Lands End so maybe will now need up to 50 for same area and much more to follow around the South Coast of England to the Thames Estuary.
None of these details are wishful thinking or conjecture. Previouly I was inlcuding 4 drivable vessels so this time one drivable out of 4 in each route.
Basic texture of merged colours crearted with 3DEM, with one terrain texture.
However decided to use a single grass texture along the rivers and at the coastal harbours to bring out the contours of the terrain.
2 screenshots to help to explain.
Single merged colour texture. Any colours can be created for the height map using 3DEM. Along the rivers and coastal harbours single real life photo grass texture. Terrain using srtm2/hgt. Also using the Gimp. Harbours and ports with OpenStreetMap as a base map then deleted.
The jetties at the mouth of the river Annan were originally used by the largere vessels and sailing ships, posible by emigrants overses and coastal.
Current online maps show just the footings of these jetties protruding out of the mud and silt.
I am not making scenarios this time round but might make preset routes and one drivable vessel as mentioned.