Pinn Collection to object. A New Panel in the object tab and in 3DView allows to select a marker collection per object. When you select this object, this marker collection is automatically set. Short: different markers for different objects
Panel is now available in all Node Editors and 3DView
All Panels are Optional now, Set where you want the Panels to appear in the Addon Preferences (Where you Add/Remove Addons, select Marker Manager)
Bugs fixed:
A bug that caused to automatically add a new marker, after clearing a collection
A bug that doesn’t set highest index of a collection after deleting the last member
v.0.2:
When installing the addon, existing markers are being added to the default collection
Adding markers via menu or shortcut now works as expected
register/unregister cleaned up
Panels added to Graph, NLA, Sequencer sidebar
wiki url added
v.0.1:
Panel for markers and marker collections in Dopesheet and timeline sidebar
create marker collections
marker options in the marker panel: Frame, Camera, Name
This is cool, this is an area that doesn’t get a lot of love that deserves a lot of love. I’m going to try this out for sure, and let you know what I think
Markers added normally, doesn’t get registered in the collection.
Because of this, also upon installation of addon, as “New Collection” is selected by default, the existing markers get deleted.
Markers added via addon is working perfectly.
The Default Height of the marker collections as well as marker manager could be reduced
there seems to be a lock beyond which it can’t be reduced currently.
As of now, markers collection is working correctly upon file save.
Up and down arrow could be useful to sort marker collection and also would be greatly useful in marker manager.
These are the initial impressions and test results, and looks super promising!
Thankyou for developing this!
Looking forward for the update ^^
It’s really useful in my scenario, where in game animations, I keep marking different data per animation (casting time/recovery time/cool-down time etc). Never knew quick switching like this would be possible in blender and is a super time saver!
I have a request, and I don’t know how much achievable it would be and I’m really super thankful for the collection switching in markers already that you’ve made.
Would it be feasible to add a sync option where if we switch animation on an armature/object and it changes the marker collection?
The next update will have the possibility to pin a marker collection to an object.
Means, you can set a certain collection in properties>object>marker collection
And now, when you select the object this marker collection is automatically being set!
It already works
Also in the next Update:
Marker Manager in 3D View, Geometry Nodes, Texture Nodes, Shader Nodes
Maybe in the next update, definitely in the following update:
Optional Marker Manager - you can choose where the marker manager appears