Hello,I’m wondering how I can mask particles to apply glare nodes to just particles and not the rest of the scene. I’m also not using volumetric particles but particles set to emit/render objects.
Or is that not possible?
Hello,I’m wondering how I can mask particles to apply glare nodes to just particles and not the rest of the scene. I’m also not using volumetric particles but particles set to emit/render objects.
Or is that not possible?